DRG-Femboy-Voice/Source/FSD/Private/WeaponHitCounterComponent.cpp
2025-04-15 12:39:31 -07:00

22 lines
646 B
C++
Executable file

#include "WeaponHitCounterComponent.h"
void UWeaponHitCounterComponent::Server_OnReloading_Implementation() {
}
void UWeaponHitCounterComponent::OnTargetDamaged(UHealthComponentBase* Health, float Amount, UPrimitiveComponent* HitComponent, UFSDPhysicalMaterial* PhysicalMaterial) {
}
void UWeaponHitCounterComponent::OnStoppedUsing() {
}
void UWeaponHitCounterComponent::OnReloading() {
}
void UWeaponHitCounterComponent::All_ShowDamageEffects_Implementation(const TArray<TWeakObjectPtr<AActor>>& Targets) {
}
UWeaponHitCounterComponent::UWeaponHitCounterComponent() {
this->HitEffect = NULL;
this->RequiresWeakpointHit = false;
}