DRG-Femboy-Voice/Source/FSD/Private/ProjectileLauncherBaseComponent.cpp
2025-04-15 12:39:31 -07:00

22 lines
813 B
C++
Executable file

#include "ProjectileLauncherBaseComponent.h"
void UProjectileLauncherBaseComponent::Server_StopFire_Implementation() {
}
void UProjectileLauncherBaseComponent::Server_Fire_Implementation(FVector Origin, FVector_NetQuantizeNormal Direction, FVector_NetQuantizeNormal initialBonusVelocity, AProjectileBase* DormentProjectile, bool notifyClients) {
}
void UProjectileLauncherBaseComponent::All_ShowHit_Implementation() {
}
UProjectileLauncherBaseComponent::UProjectileLauncherBaseComponent() {
this->IgnoreCollisionWithSelf = false;
this->UseProjectileUpgrades = true;
this->UseSpread = false;
this->VerticalSpread = 0.00f;
this->HorizontalSpread = 0.00f;
this->ArcStartAngle = 0.00f;
this->TransferCharacterVelocityToProjectile = false;
this->CameraToMuzzleFireCheck = false;
}