38 lines
778 B
C++
Executable file
38 lines
778 B
C++
Executable file
#include "PlayerCharacterData.h"
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FText UPlayerCharacterData::GetSwitchToMessage() const {
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return FText::GetEmpty();
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}
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UTexture2D* UPlayerCharacterData::GetSmallIcon() const {
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return NULL;
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}
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FText UPlayerCharacterData::GetShortDescription() const {
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return FText::GetEmpty();
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}
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FText UPlayerCharacterData::GetName() const {
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return FText::GetEmpty();
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}
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FText UPlayerCharacterData::GetLongDescription() const {
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return FText::GetEmpty();
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}
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UTexture2D* UPlayerCharacterData::GetIcon() const {
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return NULL;
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}
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UTexture2D* UPlayerCharacterData::GetFullSizeImage() const {
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return NULL;
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}
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FLinearColor UPlayerCharacterData::GetColor() const {
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return FLinearColor{};
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}
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UPlayerCharacterData::UPlayerCharacterData() {
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this->characterID = NULL;
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}
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