18 lines
353 B
C++
Executable file
18 lines
353 B
C++
Executable file
#include "PerkHUDWidget.h"
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void UPerkHUDWidget::SetPerkAsset(UPerkAsset* InPerk) {
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}
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AFSDPlayerState* UPerkHUDWidget::GetFSDPlayerState() const {
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return NULL;
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}
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APlayerCharacter* UPerkHUDWidget::GetCharacter() const {
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return NULL;
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}
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UPerkHUDWidget::UPerkHUDWidget() : UUserWidget(FObjectInitializer::Get()) {
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this->PerkAsset = NULL;
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}
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