DRG-Femboy-Voice/Source/FSD/Private/ParasiteEnemy.cpp
2025-04-15 12:39:31 -07:00

19 lines
774 B
C++
Executable file

#include "ParasiteEnemy.h"
#include "Components/SceneComponent.h"
#include "Components/SkeletalMeshComponent.h"
#include "Components/StaticMeshComponent.h"
#include "OutlineComponent.h"
void AParasiteEnemy::OnSelfDeath(UHealthComponentBase* aHealthComponent) {
}
AParasiteEnemy::AParasiteEnemy() {
this->Root = CreateDefaultSubobject<USceneComponent>(TEXT("Root"));
this->Mesh = CreateDefaultSubobject<USkeletalMeshComponent>(TEXT("Mesh"));
this->Tentacles1 = CreateDefaultSubobject<UStaticMeshComponent>(TEXT("Tentacles1"));
this->Tentacles2 = CreateDefaultSubobject<UStaticMeshComponent>(TEXT("Tentacles2"));
this->outline = CreateDefaultSubobject<UOutlineComponent>(TEXT("outline"));
this->deathParticles = NULL;
this->deathSound = NULL;
}