49 lines
1 KiB
C++
Executable file
49 lines
1 KiB
C++
Executable file
#include "OutlineComponent.h"
|
|
|
|
void UOutlineComponent::UnlockOutline() {
|
|
}
|
|
|
|
void UOutlineComponent::ToggleDefaultOutline(bool Visible) {
|
|
}
|
|
|
|
void UOutlineComponent::SetOutline(EOutline outline) {
|
|
}
|
|
|
|
void UOutlineComponent::RemoveFromOutline(UPrimitiveComponent* Component) {
|
|
}
|
|
|
|
void UOutlineComponent::OnToggleOutline(bool Visible) {
|
|
}
|
|
|
|
void UOutlineComponent::OnOwnerDeath(UHealthComponentBase* HealthComponent) {
|
|
}
|
|
|
|
void UOutlineComponent::OnItemUnequipped(AItem* Item) {
|
|
}
|
|
|
|
void UOutlineComponent::OnItemEquipped(AItem* Item) {
|
|
}
|
|
|
|
void UOutlineComponent::LockOutline() {
|
|
}
|
|
|
|
void UOutlineComponent::EnableActivateOnHoldTab() {
|
|
}
|
|
|
|
void UOutlineComponent::DisableActiveOnHoldTab() {
|
|
}
|
|
|
|
void UOutlineComponent::AddToOutline(UPrimitiveComponent* Component) {
|
|
}
|
|
|
|
void UOutlineComponent::AddActorToOutline(AActor* Actor) {
|
|
}
|
|
|
|
UOutlineComponent::UOutlineComponent() {
|
|
this->DefaultOutline = EOutline::OL_NEUTRAL;
|
|
this->ActiveOnHoldTAB = false;
|
|
this->CustomLaserPointDuration = 0.00f;
|
|
this->LockCounter = 0;
|
|
this->CurrentOutline = EOutline::OL_NONE;
|
|
}
|
|
|