DRG-Femboy-Voice/Source/FSD/Private/LineCutter.cpp
2025-04-15 12:39:31 -07:00

32 lines
837 B
C++
Executable file

#include "LineCutter.h"
#include "Net/UnrealNetwork.h"
void ALineCutter::Server_StopRotatingProjectile_Implementation() {
}
void ALineCutter::Server_ReverseLastProjectile_Implementation() {
}
void ALineCutter::Server_DestroyOldProjectile_Implementation() {
}
void ALineCutter::OnRep_LastProjectile() const {
}
void ALineCutter::OnProjectileLaunched(AProjectileBase* Projectile) {
}
void ALineCutter::GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const {
Super::GetLifetimeReplicatedProps(OutLifetimeProps);
DOREPLIFETIME(ALineCutter, LastProjectile);
}
ALineCutter::ALineCutter() {
this->StopUsingReversesProjectile = false;
this->RotateProjectileUntillStop = false;
this->ExplodeLastProjectileOnNextFireAttempt = false;
this->MinExplosiveGoodbyeActivationTimme = 0.50f;
}