DRG-Femboy-Voice/Source/FSD/Private/LaserPointerMarker.cpp
2025-04-15 12:39:31 -07:00

21 lines
642 B
C++
Executable file

#include "LaserPointerMarker.h"
#include "Net/UnrealNetwork.h"
APlayerCharacter* ALaserPointerMarker::GetCharacter() const {
return NULL;
}
void ALaserPointerMarker::GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const {
Super::GetLifetimeReplicatedProps(OutLifetimeProps);
DOREPLIFETIME(ALaserPointerMarker, LookAtActor);
DOREPLIFETIME(ALaserPointerMarker, LookAtComponent);
DOREPLIFETIME(ALaserPointerMarker, LookAtTerrainMaterial);
}
ALaserPointerMarker::ALaserPointerMarker() {
this->LookAtActor = NULL;
this->LookAtComponent = NULL;
this->LookAtTerrainMaterial = NULL;
}