DRG-Femboy-Voice/Source/FSD/Private/ItemPlacerAggregator.cpp
2025-04-15 12:39:31 -07:00

41 lines
1.1 KiB
C++
Executable file

#include "ItemPlacerAggregator.h"
void UItemPlacerAggregator::ToggleValid(bool Valid) {
}
void UItemPlacerAggregator::TogglePlacement(bool Inactive) {
}
void UItemPlacerAggregator::ToggleMarkerHidden(bool InHidden) {
}
void UItemPlacerAggregator::GetPlacementEx(FTransform& Placement, bool& OutValidLocation, bool& OutValidMarker) const {
}
bool UItemPlacerAggregator::GetPlacement(FTransform& Placement) const {
return false;
}
void UItemPlacerAggregator::ClearIgnoredActors() {
}
void UItemPlacerAggregator::AddIgnoredActor(AActor* InActor) {
}
UItemPlacerAggregator::UItemPlacerAggregator() {
this->PlacementDistance = 200.00f;
this->MaxOffsetZ = 0.00f;
this->MinOffsetZ = -200.00f;
this->ItemHeight = 100.00f;
this->ShoutOnPlaced = NULL;
this->MarkerType = NULL;
this->CanOnlyPlaceOnTerrain = false;
this->InvalidAroundSize = 250.00f;
this->PlacementMarker = NULL;
this->Item = NULL;
this->bIsPlacementActive = false;
this->bIsMarkerHidden = false;
this->bIsMarkerValid = false;
this->bCanPlaceMarker = false;
}