16 lines
527 B
C++
Executable file
16 lines
527 B
C++
Executable file
#include "ImpactAudioComponent.h"
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#include "Templates/SubclassOf.h"
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void UImpactAudioComponent::OnOwnerDeath(UHealthComponentBase* HealthComponent) {
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}
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UImpactAudioComponent* UImpactAudioComponent::AddImpactAudioToActor(AActor* Actor, USceneComponent* AttachToComponent, TSubclassOf<UImpactAudioComponent> ComponentClass) {
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return NULL;
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}
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UImpactAudioComponent::UImpactAudioComponent() {
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this->AudioParameterSpeed = TEXT("Impact_Speed");
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this->DecelerationThreshold = 40.00f;
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this->ListenForDeath = true;
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}
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