12 lines
245 B
C++
Executable file
12 lines
245 B
C++
Executable file
#include "GrowthComponent.h"
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void UGrowthComponent::StopGrow() {
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}
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void UGrowthComponent::StartGrow(USceneComponent* aComponentToScale, FRuntimeFloatCurve aCurve) {
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}
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UGrowthComponent::UGrowthComponent() {
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this->ScaleComponent = NULL;
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}
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