DRG-Femboy-Voice/Source/FSD/Private/GooGun.cpp
2025-04-15 12:39:31 -07:00

34 lines
830 B
C++
Executable file

#include "GooGun.h"
float AGooGun::GetOverChargeProgress() const {
return 0.0f;
}
bool AGooGun::GetIsCharging() {
return false;
}
float AGooGun::GetChargeProgress() const {
return 0.0f;
}
AGooGun::AGooGun() {
this->ChargeTime = 2.00f;
this->ShotCostCharged = 10;
this->ChargeThreshold = 0.20f;
this->AutoStopCharingAfterSeconds = 4.00f;
this->ShotCostCycle = 20;
this->FireMode = EGooGunFireMode::Normal;
this->FullyChargedFireSound = NULL;
this->ChargedShotCount = 1;
this->BuckShotSpreadV = 6.00f;
this->BuckShotSpreadH = 8.00f;
this->BuckshotArcCompensation = 11.00f;
this->ChargeupParticles = NULL;
this->ChargeupFireMuzzleFlash = NULL;
this->ChargeupParticleInstance = NULL;
this->FP_ChargeupMontage = NULL;
this->TP_ChargeupMontage = NULL;
}