29 lines
852 B
C++
Executable file
29 lines
852 B
C++
Executable file
#include "GlowPlant.h"
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#include "Components/StaticMeshComponent.h"
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void AGlowPlant::OnDeath_Implementation() {
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}
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void AGlowPlant::OnDamage_Implementation(UPrimitiveComponent* hitSphere) {
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}
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AGlowPlant::AGlowPlant() {
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this->TrunkMesh = CreateDefaultSubobject<UStaticMeshComponent>(TEXT("Mesh"));
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this->mainLight = NULL;
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this->IntensityBase = 0.00f;
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this->RadiusBase = 0.00f;
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this->IntensityPerPart = 0.00f;
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this->RadiusPerPart = 0.00f;
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this->IntensityAllParts = 0.00f;
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this->RadiusAllParts = 0.00f;
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this->MaxIntensity = 0.00f;
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this->MinIntensity = 0.00f;
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this->TimeOnMaxLight = 0.00f;
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this->IntensityFadeInTime = 0.00f;
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this->IntensityFadeOutTime = 0.00f;
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this->MaxEmissive = 0.00f;
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this->MinEmissive = 0.00f;
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this->EmissiveFadeInTime = 0.00f;
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this->EmissiveFadeOutTime = 0.00f;
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}
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