14 lines
466 B
C++
Executable file
14 lines
466 B
C++
Executable file
#include "GatlingHotShellsBonusUpgrade.h"
|
|
#include "Templates/SubclassOf.h"
|
|
|
|
FUpgradeValues UGatlingHotShellsBonusUpgrade::GetUpgradedValue(TSubclassOf<AActor> Item, AFSDPlayerState* Player, UDamageClass* NewDamageClass) {
|
|
return FUpgradeValues{};
|
|
}
|
|
|
|
UGatlingHotShellsBonusUpgrade::UGatlingHotShellsBonusUpgrade() {
|
|
this->DamageClass = NULL;
|
|
this->ConversionPercentage = 0.50f;
|
|
this->DamageIsAdded = false;
|
|
this->TemperatureRequired = 50.00f;
|
|
}
|
|
|