11 lines
363 B
C++
Executable file
11 lines
363 B
C++
Executable file
#include "GatlingGunUpgrade.h"
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#include "Templates/SubclassOf.h"
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FUpgradeValues UGatlingGunUpgrade::GetUpgradedValue(TSubclassOf<AItem> Item, AFSDPlayerState* Player, EGatlingGunUpgrade NewUpgradeType) {
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return FUpgradeValues{};
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}
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UGatlingGunUpgrade::UGatlingGunUpgrade() {
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this->upgradeType = EGatlingGunUpgrade::DamageMultiplierAtMaxStabilization;
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}
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