DRG-Femboy-Voice/Source/FSD/Private/GameModeFunctionLibrary.cpp
2025-04-15 12:39:31 -07:00

16 lines
540 B
C++
Executable file

#include "GameModeFunctionLibrary.h"
bool UGameModeFunctionLibrary::IsCloseToImportantLocation(AFSDGameState* GameState, const FVector& Location) {
return false;
}
FTransform UGameModeFunctionLibrary::FindEscapePodLocationAtDistance(UObject* WorldContextObject, float Distance, float aboveDistanceBias, AActor* optionalFrom) {
return FTransform{};
}
void UGameModeFunctionLibrary::AddSeamlessTravelEventKey(UObject* WorldContextObject, USeamlessTravelEventKey* Key) {
}
UGameModeFunctionLibrary::UGameModeFunctionLibrary() {
}