108 lines
3 KiB
C++
Executable file
108 lines
3 KiB
C++
Executable file
#include "GameData.h"
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#include "Templates/SubclassOf.h"
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void UGameData::UnloadPreloadedAssets() {
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}
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void UGameData::LoadDefaultAssetsBlocking(UAsyncManager* AsyncManager) {
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}
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bool UGameData::IsCheatConsolesEnabled() const {
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return false;
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}
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TArray<UPlayerCharacterID*> UGameData::GetRankedHeroIDs() const {
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return TArray<UPlayerCharacterID*>();
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}
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FText UGameData::GetPlayerRankName(int32 Rank) const {
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return FText::GetEmpty();
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}
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UPlayerCharacterID* UGameData::GetPlayerCharacterID(const FGuid& ID) const {
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return NULL;
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}
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UInventoryList* UGameData::GetInventoryList(UPlayerCharacterID* characterID) const {
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return NULL;
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}
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UDifficultySetting* UGameData::GetDifficultySetting(int32 Index) const {
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return NULL;
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}
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int32 UGameData::GetDifficultyIndex(UDifficultySetting* NewDifficulty) const {
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return 0;
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}
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TSubclassOf<APlayerCharacter> UGameData::GetDefaultEditorCharacter() const {
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return NULL;
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}
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TSubclassOf<APlayerCharacter> UGameData::GetDefaultCharacter() const {
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return NULL;
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}
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FRetirementCostItem UGameData::GetCharacterRetirementCost(UObject* WorldContext, UPlayerCharacterID* ID) const {
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return FRetirementCostItem{};
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}
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TArray<UHUDVisibilityGroup*> UGameData::GetAllVisibilityGroups() const {
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return TArray<UHUDVisibilityGroup*>();
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}
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TArray<UMissionStat*> UGameData::GetAllMissionStats() const {
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return TArray<UMissionStat*>();
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}
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TArray<UMissionStat*> UGameData::GetAllInfirmaryStats() const {
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return TArray<UMissionStat*>();
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}
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UGameData::UGameData() {
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this->PromotionRewardsSettings = NULL;
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this->FsdEventsSettings = NULL;
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this->GameActivitySettings = NULL;
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this->DanceSettings = NULL;
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this->AnimationSettings = NULL;
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this->EnemySettings = NULL;
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this->DamageSettings = NULL;
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this->ZoneSettings = NULL;
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this->TreasureSettings = NULL;
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this->DrinkSettings = NULL;
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this->UpgradeSettings = NULL;
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this->SpawnSettings = NULL;
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this->VanitySettings = NULL;
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this->KeyBindingSettings = NULL;
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this->DeepDiveSettings = NULL;
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this->BEESettings = NULL;
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this->EncounterSettings = NULL;
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this->ForgingSettings = NULL;
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this->SchematicSettings = NULL;
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this->SkinSettings = NULL;
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this->SpecialEventSettings = NULL;
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this->ProceduralSettings = NULL;
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this->PickaxeSettings = NULL;
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this->TagSettings = NULL;
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this->ItemSettings = NULL;
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this->DynamicIconSettings = NULL;
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this->ShowroomSettings = NULL;
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this->VictoryPoseSettings = NULL;
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this->TutorialSettings = NULL;
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this->LegacySettings = NULL;
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this->EffectSettings = NULL;
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this->AfflictionSettings = NULL;
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this->CommunityGoalSettings = NULL;
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this->DailyDealSettings = NULL;
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this->TerrainMaterialSettings = NULL;
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this->SaveGameSettings = NULL;
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this->MinersManual = NULL;
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this->StatusEffects = NULL;
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this->CharacterSettings = NULL;
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this->Achievements = NULL;
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this->MissionSetup = NULL;
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this->SeasonSettings = NULL;
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this->DefaultCharacterID = NULL;
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this->DefaultEditorCharacterID = NULL;
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}
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