13 lines
296 B
C++
Executable file
13 lines
296 B
C++
Executable file
#include "GameDLCSettings.h"
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TArray<UGameDLC*> UGameDLCSettings::GetStoreDLCs(UObject* WorldContext) {
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return TArray<UGameDLC*>();
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}
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TArray<UGameDLC*> UGameDLCSettings::GetAnnouncableDLCs(UObject* WorldContext) {
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return TArray<UGameDLC*>();
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}
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UGameDLCSettings::UGameDLCSettings() {
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}
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