38 lines
1.3 KiB
C++
Executable file
38 lines
1.3 KiB
C++
Executable file
#include "GDMissionStats.h"
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FGDMissionStats::FGDMissionStats() {
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this->TimePlayed = NULL;
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this->DistanceTravelled = NULL;
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this->EnemiesKilled = NULL;
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this->MineralsMined = NULL;
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this->MissionCompleted = NULL;
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this->SoloMissionCompleted = NULL;
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this->SecondaryMissionCompleted = NULL;
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this->CharacterLevelUp = NULL;
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this->VanityItemsBought = NULL;
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this->ItemUpgradesBought = NULL;
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this->CosmeticMasteryLevelledUp = NULL;
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this->DrinkablesConsumed = NULL;
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this->DrinkableRoundsOrdered = NULL;
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this->BartenderCreditsTipped = NULL;
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this->CampaignMissionsCompleted = NULL;
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this->CampaignsCompleted = NULL;
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this->TimesDowned = NULL;
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this->TimesPassedOut = NULL;
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this->WeaponsUnlockedStat = NULL;
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this->SeasonEventsCompleted = NULL;
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this->SeasonChallengesCompleted = NULL;
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this->DeepDivesCompleted = NULL;
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this->EliteDeepDivesCompleted = NULL;
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this->CosmeticsCrafted = NULL;
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this->WeaponSkinsCrafted = NULL;
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this->WeaponOverclocksCrafted = NULL;
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this->CraftingMasteryLevel = NULL;
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this->DefendBlackBoxObjectivesCompleted = NULL;
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this->RepairMiniMuleObjectivesCompleted = NULL;
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this->DeepDiveCompletedBestTime = NULL;
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this->EliteDeepDiveCompletedBestTime = NULL;
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this->SpecialBeersUnlocked = NULL;
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this->JettyBootCreditsSpent = NULL;
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}
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