28 lines
1 KiB
C++
Executable file
28 lines
1 KiB
C++
Executable file
#include "FuelLineStart.h"
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#include "Components/StaticMeshComponent.h"
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#include "FuelLineStartUsable.h"
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#include "Net/UnrealNetwork.h"
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#include "OutlineComponent.h"
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#include "SimpleObjectInfoComponent.h"
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void AFuelLineStart::OnRep_FuelLineConnected() {
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}
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void AFuelLineStart::CallbackNextSegmentChanged(UTrackBuilderUsable* InUsable, ATrackBuilderSegment* InSegment) {
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}
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void AFuelLineStart::GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const {
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Super::GetLifetimeReplicatedProps(OutLifetimeProps);
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DOREPLIFETIME(AFuelLineStart, bFuelLineConnected);
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}
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AFuelLineStart::AFuelLineStart() {
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this->StaticMesh = CreateDefaultSubobject<UStaticMeshComponent>(TEXT("StaticMesh"));
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this->OutlineComponent = CreateDefaultSubobject<UOutlineComponent>(TEXT("OutlineComponent"));
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this->ObjectInfoComponent = CreateDefaultSubobject<USimpleObjectInfoComponent>(TEXT("ObjectInfo"));
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this->UsableStartFuelLine = CreateDefaultSubobject<UFuelLineStartUsable>(TEXT("UsableStartFuelLine"));
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this->bFuelLineConnected = false;
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}
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