DRG-Femboy-Voice/Source/FSD/Private/FuelLineStart.cpp
2025-04-15 12:39:31 -07:00

28 lines
1 KiB
C++
Executable file

#include "FuelLineStart.h"
#include "Components/StaticMeshComponent.h"
#include "FuelLineStartUsable.h"
#include "Net/UnrealNetwork.h"
#include "OutlineComponent.h"
#include "SimpleObjectInfoComponent.h"
void AFuelLineStart::OnRep_FuelLineConnected() {
}
void AFuelLineStart::CallbackNextSegmentChanged(UTrackBuilderUsable* InUsable, ATrackBuilderSegment* InSegment) {
}
void AFuelLineStart::GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const {
Super::GetLifetimeReplicatedProps(OutLifetimeProps);
DOREPLIFETIME(AFuelLineStart, bFuelLineConnected);
}
AFuelLineStart::AFuelLineStart() {
this->StaticMesh = CreateDefaultSubobject<UStaticMeshComponent>(TEXT("StaticMesh"));
this->OutlineComponent = CreateDefaultSubobject<UOutlineComponent>(TEXT("OutlineComponent"));
this->ObjectInfoComponent = CreateDefaultSubobject<USimpleObjectInfoComponent>(TEXT("ObjectInfo"));
this->UsableStartFuelLine = CreateDefaultSubobject<UFuelLineStartUsable>(TEXT("UsableStartFuelLine"));
this->bFuelLineConnected = false;
}