DRG-Femboy-Voice/Source/FSD/Private/FSDMath.cpp
2025-04-15 12:39:31 -07:00

27 lines
744 B
C++
Executable file

#include "FSDMath.h"
FVector UFSDMath::SphericalToCartesian(float Radius, float azimuth, float elecation) {
return FVector{};
}
bool UFSDMath::PercentageCheck(float percentage) {
return false;
}
void UFSDMath::GetAzimuthAndElevation(const FVector& Direction, const FTransform& coordinateSystem, float& azimuth, float& elevation) {
}
float UFSDMath::CubicSegmentLength(FVector p0, FVector tangent1, FVector p1, FVector tangent2) {
return 0.0f;
}
FVector UFSDMath::CubicInterpBlueprint(FVector p0, FVector tangent1, FVector p1, FVector tangent2, float alpha) {
return FVector{};
}
void UFSDMath::CartesianToSpherical(FVector Location, float& outAzimuth, float& outElevation, float& OutRadius) {
}
UFSDMath::UFSDMath() {
}