DRG-Femboy-Voice/Source/FSD/Private/FSDAchievement.cpp
2025-04-15 12:39:31 -07:00

23 lines
679 B
C++
Executable file

#include "FSDAchievement.h"
void UFSDAchievement::SetAchievementProgressForEntireServer(float Progress, UObject* WorldContext) {
}
void UFSDAchievement::SetAchievementProgress(float Progress, const AFSDPlayerController* Player, UObject* WorldContext) {
}
void UFSDAchievement::ResetStatForAchievement(UFSDAchievement* AchievementToReset, const AFSDPlayerController* Player) {
}
void UFSDAchievement::QueryAchievements(const AFSDPlayerController* Player) {
}
float UFSDAchievement::GetAchievementTargetValue() {
return 0.0f;
}
UFSDAchievement::UFSDAchievement() {
this->AchievementTargetValue = 0.00f;
this->AchievementType = EFSDAchievementType::NoStatUsed;
}