26 lines
464 B
C++
Executable file
26 lines
464 B
C++
Executable file
#include "FSDAIController.h"
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void AFSDAIController::SetAlerted(bool isAlerted) {
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}
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void AFSDAIController::ResumeLogic() {
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}
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void AFSDAIController::RegisterBlackboardChanges(const FName& Key) {
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}
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void AFSDAIController::PauseLogic() {
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}
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void AFSDAIController::OnAttackingChanged(bool attacking) {
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}
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bool AFSDAIController::GetIsAlerted() const {
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return false;
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}
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AFSDAIController::AFSDAIController() {
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this->LOSTraceChannel = ECC_GameTraceChannel3;
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}
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