23 lines
488 B
C++
Executable file
23 lines
488 B
C++
Executable file
#include "DrinkableItem.h"
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#include "Net/UnrealNetwork.h"
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void ADrinkableItem::OnRep_DrinkableData() {
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}
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void ADrinkableItem::Consume() {
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}
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void ADrinkableItem::ClientConsumed_Implementation() {
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}
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void ADrinkableItem::GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const {
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Super::GetLifetimeReplicatedProps(OutLifetimeProps);
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DOREPLIFETIME(ADrinkableItem, DrinkableData);
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}
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ADrinkableItem::ADrinkableItem() {
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this->DrinkableData = NULL;
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}
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