DRG-Femboy-Voice/Source/FSD/Private/DownedStateComponent.cpp
2025-04-15 12:39:31 -07:00

21 lines
549 B
C++
Executable file

#include "DownedStateComponent.h"
#include "Templates/SubclassOf.h"
void UDownedStateComponent::TriggerDownedBombDamage() {
}
void UDownedStateComponent::Server_TriggerDownedBomb_Implementation() {
}
UDamageComponent* UDownedStateComponent::CreateDownedBombDamage(TSubclassOf<UDamageComponent> DamageClass) {
return NULL;
}
UDownedStateComponent::UDownedStateComponent() {
this->DownedHealthLossPerSecond = 25.00f;
this->TerrainRemovedFallThreshold = 5.00f;
this->DownedBombActive = false;
this->DownedBombDamage = NULL;
}