21 lines
549 B
C++
Executable file
21 lines
549 B
C++
Executable file
#include "DownedStateComponent.h"
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#include "Templates/SubclassOf.h"
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void UDownedStateComponent::TriggerDownedBombDamage() {
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}
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void UDownedStateComponent::Server_TriggerDownedBomb_Implementation() {
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}
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UDamageComponent* UDownedStateComponent::CreateDownedBombDamage(TSubclassOf<UDamageComponent> DamageClass) {
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return NULL;
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}
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UDownedStateComponent::UDownedStateComponent() {
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this->DownedHealthLossPerSecond = 25.00f;
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this->TerrainRemovedFallThreshold = 5.00f;
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this->DownedBombActive = false;
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this->DownedBombDamage = NULL;
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}
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