DRG-Femboy-Voice/Source/FSD/Private/DefenseObjective.cpp
2025-04-15 12:39:31 -07:00

23 lines
575 B
C++
Executable file

#include "DefenseObjective.h"
#include "Net/UnrealNetwork.h"
void UDefenseObjective::PointDefended() {
}
void UDefenseObjective::OnRep_PointsRepaired() {
}
void UDefenseObjective::GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const {
Super::GetLifetimeReplicatedProps(OutLifetimeProps);
DOREPLIFETIME(UDefenseObjective, DefensePoints);
DOREPLIFETIME(UDefenseObjective, PointsDefended);
}
UDefenseObjective::UDefenseObjective() {
this->DefensePoints = 3;
this->PointsDefended = 0;
this->DebrisPositioning = NULL;
}