11 lines
330 B
C++
Executable file
11 lines
330 B
C++
Executable file
#include "DebrisStaticCarved.h"
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UDebrisStaticCarved::UDebrisStaticCarved() {
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this->CarverType = EDebrisCarvedType::Large;
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this->TerrainMaterial = NULL;
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this->Filter = ECarveFilterType::ReplaceAll;
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this->CarveOffsetRadius = 0.00f;
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this->SpawnAttachClass = NULL;
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this->AttachSpawnOffsetDistance = 0.00f;
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}
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