DRG-Femboy-Voice/Source/FSD/Private/DebrisCarved.cpp
2025-04-15 12:39:31 -07:00

15 lines
470 B
C++
Executable file

#include "DebrisCarved.h"
UDebrisCarved::UDebrisCarved() {
this->CarverType = EDebrisCarvedType::Large;
this->TerrainMaterial = NULL;
this->Filter = ECarveFilterType::ReplaceAll;
this->ExpensiveNoise = 0.00f;
this->CarveCellSize = CarveOptionsCellSize::CARVE_CELL_SIZE_50;
this->MinNumCarves = 1;
this->MaxNumCarves = 1;
this->CarveOffsetRadius = 0.00f;
this->SpawnAttachClass = NULL;
this->AttachSpawnOffsetDistance = 0.00f;
}