DRG-Femboy-Voice/Source/FSD/Private/ChargedProjectile.cpp
2025-04-15 12:39:31 -07:00

17 lines
490 B
C++
Executable file

#include "ChargedProjectile.h"
#include "Net/UnrealNetwork.h"
void AChargedProjectile::GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const {
Super::GetLifetimeReplicatedProps(OutLifetimeProps);
DOREPLIFETIME(AChargedProjectile, ExplodesWhenDead);
}
AChargedProjectile::AChargedProjectile() {
this->ExplodesWhenDead = false;
this->PersistentExplosion = false;
this->AoEDamageInFlight = false;
this->DirectDamageReduction = 0.00f;
}