DRG-Femboy-Voice/Source/FSD/Private/CaveVine.cpp
2025-04-15 12:39:31 -07:00

18 lines
569 B
C++
Executable file

#include "CaveVine.h"
#include "Components/SceneComponent.h"
#include "Components/SplineMeshComponent.h"
ACaveVine::ACaveVine() {
this->GroundCollisionChannel = ECC_WorldDynamic;
this->IdleSwingSpeed = 25.00f;
this->ChaseSpeed = 100.00f;
this->MaxReach = 100.00f;
this->GroundOffset = 150.00f;
this->NoiseRadius = 40.00f;
this->NoiseSpeed = 0.20f;
this->SplineMeshComponent = CreateDefaultSubobject<USplineMeshComponent>(TEXT("SplineMeshComponent"));
this->VineHead = CreateDefaultSubobject<USceneComponent>(TEXT("VineHead"));
}