18 lines
569 B
C++
Executable file
18 lines
569 B
C++
Executable file
#include "CaveVine.h"
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#include "Components/SceneComponent.h"
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#include "Components/SplineMeshComponent.h"
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ACaveVine::ACaveVine() {
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this->GroundCollisionChannel = ECC_WorldDynamic;
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this->IdleSwingSpeed = 25.00f;
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this->ChaseSpeed = 100.00f;
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this->MaxReach = 100.00f;
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this->GroundOffset = 150.00f;
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this->NoiseRadius = 40.00f;
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this->NoiseSpeed = 0.20f;
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this->SplineMeshComponent = CreateDefaultSubobject<USplineMeshComponent>(TEXT("SplineMeshComponent"));
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this->VineHead = CreateDefaultSubobject<USceneComponent>(TEXT("VineHead"));
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}
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