12 lines
431 B
C++
Executable file
12 lines
431 B
C++
Executable file
#include "BurstWeapon.h"
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#include "DamageComponent.h"
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void ABurstWeapon::OnTargetDamaged(UHealthComponentBase* Health, float Amount, UPrimitiveComponent* HitComponent, UFSDPhysicalMaterial* PhysicalMaterial) {
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}
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ABurstWeapon::ABurstWeapon() {
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this->Damage = CreateDefaultSubobject<UDamageComponent>(TEXT("Damage"));
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this->BurstFireBonusDamage = CreateDefaultSubobject<UDamageComponent>(TEXT("BurstFireDamageBonus"));
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}
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