16 lines
562 B
C++
Executable file
16 lines
562 B
C++
Executable file
#include "BasicPistol.h"
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#include "DamageComponent.h"
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void ABasicPistol::OnTargetDamaged(UHealthComponentBase* Health, float Amount, UPrimitiveComponent* HitComponent, UFSDPhysicalMaterial* PhysicalMaterial) {
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}
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void ABasicPistol::OnHit(const FHitResult& HitResult, bool isAlwaysPenetrated) {
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}
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ABasicPistol::ABasicPistol() {
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this->DamageComponent = CreateDefaultSubobject<UDamageComponent>(TEXT("DamageComponent"));
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this->BurstArmorDamageMultiplier = 1.00f;
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this->ConsecutiveHitsDamageBonus = 0.00f;
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this->ConsecutiveHitsMaxBonus = 6.00f;
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}
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