12 lines
363 B
C++
Executable file
12 lines
363 B
C++
Executable file
#include "AutoShotgun.h"
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void AAutoShotgun::OnTargetKilled(AActor* Target, UFSDPhysicalMaterial* PhysicalMaterial, bool wasDirectHit) {
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}
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void AAutoShotgun::OnTargetDamaged(UHealthComponentBase* Health, float Amount, UPrimitiveComponent* HitComponent, UFSDPhysicalMaterial* PhysicalMaterial) {
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}
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AAutoShotgun::AAutoShotgun() {
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this->CQCKillBuff = NULL;
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}
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