11 lines
362 B
C++
Executable file
11 lines
362 B
C++
Executable file
#include "AutoCannonUpgrade.h"
|
|
#include "Templates/SubclassOf.h"
|
|
|
|
FUpgradeValues UAutoCannonUpgrade::GetUpgradedValue(TSubclassOf<AItem> Item, AFSDPlayerState* Player, EAutoCannonUpgrades NewUpgradeType) {
|
|
return FUpgradeValues{};
|
|
}
|
|
|
|
UAutoCannonUpgrade::UAutoCannonUpgrade() {
|
|
this->upgradeType = EAutoCannonUpgrades::FireTimeIncreaseScaleMultiplier;
|
|
}
|
|
|