83 lines
2.4 KiB
INI
Executable file
83 lines
2.4 KiB
INI
Executable file
[/Script/Engine.Engine]
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; DefaultBloomKernel is not used on mobile
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DefaultBloomKernelTextureName=/Engine/EngineResources/DefaultTexture.DefaultTexture
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[PlatformCrypto]
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PlatformRequiresDataCrypto=True
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PakSigningRequired=False
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[/Script/Engine.GarbageCollectionSettings]
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gc.MaxObjectsInGame=131072
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[Audio]
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AudioDeviceModuleName=AndroidAudio
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; Defining below allows switching to audio mixer using -audiomixer commandline
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AudioMixerModuleName=AudioMixerAndroid
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; Defines a platform-specific volume headroom (in dB) for audio to provide better platform consistency with respect to volume levels.
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PlatformHeadroomDB=-6
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UseAudioMixer=true
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[PlatformMemoryBuckets]
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LargestMemoryBucket_MinGB=8
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LargerMemoryBucket_MinGB=6
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DefaultMemoryBucket_MinGB=4
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SmallerMemoryBucket_MinGB=3
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; for now, we require 3gb
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SmallestMemoryBucket_MinGB=3
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[DeviceProfileManager]
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DeviceProfileSelectionModule="AndroidDeviceProfileSelectorRuntime"
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[Advertising]
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DefaultProviderName=AndroidAdvertising
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[OnlineSubsystem]
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DefaultPlatformService=GooglePlay
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[SlateRenderer]
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NumPreallocatedVertices=200
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[/Script/TcpMessaging.TcpMessagingSettings]
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EnableTransport=True
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ListenEndpoint=127.0.0.1:6666
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!ConnectToEndpoints=CLEAR_ARRAY
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ConnectionRetryDelay=0
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[LocalNotification]
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DefaultPlatformService=AndroidLocalNotification
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[DeviceScreenDensity]
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+Devices=(Model="Nexus 5",Density=445)
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+Devices=(Model="Nexus 5X",Density=424)
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+Devices=(Model="Nexus 6",Density=493)
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+Devices=(Model="Nexus 6P",Density=518)
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+Devices=(Model="SM-G930.+",Density=577,IsRegex=true) ; Samsung Galaxy S7
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+Devices=(Model="SM-G935.+",Density=534,IsRegex=true) ; Samsung Galaxy S7 Edge
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+Devices=(Model="SM-N920.+",Density=515,IsRegex=true) ; Samsung Galaxy Note 5
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+Devices=(Model="Pixel",Density=441)
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+Devices=(Model="Pixel C",Density=308)
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+Devices=(Model="Pixel XL",Density=534)
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+Devices=(Model="HTC 10",Density=564)
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+Devices=(Model="EVA-L09",Density=423) ; Huawei P9
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;GalaxyS5=432
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;GalaxyS6=577
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[ConsoleVariables]
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Slate.CacheRenderData=0
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r.VSync=1
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r.ParallelShadows=0
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; high priority thread tasks can be downgraded to normal priority if a task is created with EPowerSavingEligibility::Eligible.
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TaskGraph.EnablePowerSavingThreadPriorityReduction=1
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; prefer D24_S8 for depth/stencil
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r.Vulkan.Depth24Bit=1
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;GalaxyS6Edge=577
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r.Shadow.ForceSerialSingleRenderPass=1
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[OnlineSubsystemGooglePlay.Store]
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bSupportsInAppPurchasing=true
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bUseStoreV2=true
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