DRG-Femboy-Voice/Source/FSDEngine/Public/GeneralTerrainMaterialCombiner.h
2025-04-15 12:39:31 -07:00

29 lines
975 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "GeneralMatPatterns.h"
#include "GeneralMatProperties.h"
#include "GeneralMatPropertiesEmpty.h"
#include "GeneralTerrainMaterialCombiner.generated.h"
USTRUCT(BlueprintType)
struct FGeneralTerrainMaterialCombiner {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FGeneralMatPropertiesEmpty IfBothEmpty;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TArray<FGeneralMatPatterns> Patterns;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FGeneralMatProperties IfBothSolid;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FGeneralMatProperties IfSrcSolid;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FGeneralMatProperties IfDestSolid;
FSDENGINE_API FGeneralTerrainMaterialCombiner();
};