DRG-Femboy-Voice/Source/FSDEngine/Public/DeepCSGSection.h
2025-04-15 12:39:31 -07:00

17 lines
419 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "GameFramework/Actor.h"
#include "DeepCSGSection.generated.h"
class UDeepProceduralMeshComponent;
UCLASS(Blueprintable)
class FSDENGINE_API ADeepCSGSection : public AActor {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, Instanced, meta=(AllowPrivateAccess=true))
UDeepProceduralMeshComponent* DeepMesh;
ADeepCSGSection();
};