DRG-Femboy-Voice/Source/FSDEngine/Public/CSGSphereProperties.h
2025-04-15 12:39:31 -07:00

26 lines
739 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "CSGSphereProperties.generated.h"
USTRUCT(BlueprintType)
struct FCSGSphereProperties {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float Radius;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float AngleTop;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float AngleBottom;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
int32 SidesTopBottom;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
int32 Sides;
FSDENGINE_API FCSGSphereProperties();
};