18 lines
453 B
C++
Executable file
18 lines
453 B
C++
Executable file
#pragma once
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#include "CoreMinimal.h"
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#include "BinaryTerrainMaterialCombiner.h"
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#include "CSGLayers.generated.h"
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USTRUCT(BlueprintType)
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struct FCSGLayers {
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GENERATED_BODY()
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public:
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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float Offset;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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FBinaryTerrainMaterialCombiner Above;
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FSDENGINE_API FCSGLayers();
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};
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