DRG-Femboy-Voice/Source/FSDEngine/Public/CSGLayers.h
2025-04-15 12:39:31 -07:00

18 lines
453 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "BinaryTerrainMaterialCombiner.h"
#include "CSGLayers.generated.h"
USTRUCT(BlueprintType)
struct FCSGLayers {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float Offset;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FBinaryTerrainMaterialCombiner Above;
FSDENGINE_API FCSGLayers();
};