63 lines
1.8 KiB
C++
Executable file
63 lines
1.8 KiB
C++
Executable file
#pragma once
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#include "CoreMinimal.h"
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#include "InputCoreTypes.h"
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#include "Blueprint/UserWidget.h"
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#include "WindowWidget.generated.h"
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class UWindowWidget;
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UCLASS(Blueprintable, EditInlineNew)
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class FSD_API UWindowWidget : public UUserWidget {
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GENERATED_BODY()
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public:
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DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FWindowDelegate, UWindowWidget*, Window);
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UPROPERTY(BlueprintAssignable, BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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FWindowDelegate OnWindowClosed;
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protected:
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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bool bHandleCloseCommand;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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bool bResolutionDownscaleWhenOpen;
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public:
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UWindowWidget();
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protected:
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UFUNCTION(BlueprintCallable, BlueprintImplementableEvent)
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void ReceiveSelectPreviousCommand();
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UFUNCTION(BlueprintCallable, BlueprintImplementableEvent)
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void ReceiveSelectNextCommand();
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UFUNCTION(BlueprintCallable, BlueprintImplementableEvent)
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void ReceiveSelectCharacterCommand();
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UFUNCTION(BlueprintCallable, BlueprintImplementableEvent)
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void ReceiveOkCommand();
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UFUNCTION(BlueprintCallable, BlueprintImplementableEvent)
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void ReceiveCloseCommand();
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UFUNCTION(BlueprintCallable, BlueprintNativeEvent)
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bool ReceiveCanCloseWindow(FName InActionName, FKey InKey, bool InIsMouseEvent);
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UFUNCTION(BlueprintCallable, BlueprintImplementableEvent)
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void OnShown();
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UFUNCTION(BlueprintCallable, BlueprintImplementableEvent)
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void OnNewTopWindow();
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UFUNCTION(BlueprintCallable, BlueprintImplementableEvent)
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void OnClosed();
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UFUNCTION(BlueprintCallable)
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void ConsumeCommand();
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public:
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UFUNCTION(BlueprintCallable)
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void CloseThisWindow();
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};
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