DRG-Femboy-Voice/Source/FSD/Public/WeeklyResourceReward.h
2025-04-15 12:39:31 -07:00

28 lines
705 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "IRandRange.h"
#include "Reward.h"
#include "WeeklyResourceReward.generated.h"
class AFSDPlayerController;
class UResourceData;
UCLASS(Blueprintable, EditInlineNew)
class UWeeklyResourceReward : public UReward {
GENERATED_BODY()
public:
protected:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
int32 ResourceCount;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FIRandRange Amount;
public:
UWeeklyResourceReward();
protected:
UFUNCTION(BlueprintCallable, BlueprintPure)
TMap<UResourceData*, float> GetRewards(AFSDPlayerController* Player) const;
};