DRG-Femboy-Voice/Source/FSD/Public/VanitySlotCharacter.h
2025-04-15 12:39:31 -07:00

17 lines
416 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "VanitySlotStore.h"
#include "VanitySlotCharacter.generated.h"
class UPlayerCharacterID;
USTRUCT(BlueprintType)
struct FVanitySlotCharacter {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
TMap<UPlayerCharacterID*, FVanitySlotStore> Characters;
FSD_API FVanitySlotCharacter();
};