DRG-Femboy-Voice/Source/FSD/Public/UseConditionCharacterState.h
2025-04-15 12:39:31 -07:00

20 lines
576 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "UseConditionBase.h"
#include "UseConditionCharacterState.generated.h"
class UCharacterStateComponent;
UCLASS(Blueprintable, EditInlineNew)
class UUseConditionCharacterState : public UUseConditionBase {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
bool Invert;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TArray<TSoftClassPtr<UCharacterStateComponent>> CharacterStates;
UUseConditionCharacterState();
};