36 lines
1,006 B
C++
Executable file
36 lines
1,006 B
C++
Executable file
#pragma once
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#include "CoreMinimal.h"
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#include "FSDUserWidget.h"
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#include "TutorialWidget.generated.h"
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class UTexture2D;
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UCLASS(Abstract, Blueprintable, EditInlineNew)
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class UTutorialWidget : public UFSDUserWidget {
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GENERATED_BODY()
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public:
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protected:
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UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
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float RemainingVisibleTime;
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public:
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UTutorialWidget();
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UFUNCTION(BlueprintCallable)
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void Show(const FText& Text, const FText& Title, const FText& TaskText, UTexture2D* Image, float Duration);
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protected:
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UFUNCTION(BlueprintCallable, BlueprintImplementableEvent)
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void OnShow(const FText& Text, const FText& Title, const FText& TaskText, UTexture2D* Image);
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UFUNCTION(BlueprintCallable, BlueprintImplementableEvent)
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void OnHide(bool watched);
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public:
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UFUNCTION(BlueprintCallable)
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void Hide(bool watched);
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UFUNCTION(BlueprintCallable)
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void ChangeHintDuration(float NewDuration);
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};
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