DRG-Femboy-Voice/Source/FSD/Public/TrackPositionList.h
2025-04-15 12:39:31 -07:00

27 lines
767 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "UObject/NoExportTypes.h"
#include "TrackPositionList.generated.h"
class UGemTracker;
class UMaterialInstanceDynamic;
USTRUCT(BlueprintType)
struct FTrackPositionList {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FName TrackName;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TArray<FVector4> Positions;
UPROPERTY(EditAnywhere, Export, meta=(AllowPrivateAccess=true))
TArray<TWeakObjectPtr<UGemTracker>> Trackers;
UPROPERTY(EditAnywhere, meta=(AllowPrivateAccess=true))
TArray<TWeakObjectPtr<UMaterialInstanceDynamic>> DynamicMaterials;
FSD_API FTrackPositionList();
};