30 lines
942 B
C++
Executable file
30 lines
942 B
C++
Executable file
#pragma once
|
|
#include "CoreMinimal.h"
|
|
#include "Engine/NetSerialization.h"
|
|
#include "ETrackBuildPlacementState.h"
|
|
#include "TrackBuilderPoint.generated.h"
|
|
|
|
class UTrackBuilderConnectPoint;
|
|
|
|
USTRUCT(BlueprintType)
|
|
struct FTrackBuilderPoint {
|
|
GENERATED_BODY()
|
|
public:
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
ETrackBuildPlacementState PlacementState;
|
|
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
FVector_NetQuantize Location;
|
|
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
FVector_NetQuantize EulerRotation;
|
|
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
bool bPointValid;
|
|
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, Export, meta=(AllowPrivateAccess=true))
|
|
TWeakObjectPtr<UTrackBuilderConnectPoint> ConnectPoint;
|
|
|
|
FSD_API FTrackBuilderPoint();
|
|
};
|
|
|