DRG-Femboy-Voice/Source/FSD/Public/TattooArmorItem.h
2025-04-15 12:39:31 -07:00

22 lines
538 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "TattooArmorItem.generated.h"
class UVanityTattoo;
USTRUCT(BlueprintType)
struct FTattooArmorItem {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
UVanityTattoo* Tattoo;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
bool IsLeftArm;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
bool FlipTexture;
FSD_API FTattooArmorItem();
};