DRG-Femboy-Voice/Source/FSD/Public/SubObjective.h
2025-04-15 12:39:31 -07:00

28 lines
774 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "SubObjective.generated.h"
class UDialogDataAsset;
USTRUCT(BlueprintType)
struct FSubObjective {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
UDialogDataAsset* OnProgressShout;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
UDialogDataAsset* OnCompletedShout;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FText ObjectiveText;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
int32 Required;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
int32 Count;
FSD_API FSubObjective();
};