DRG-Femboy-Voice/Source/FSD/Public/StatusHitCountEffect.h
2025-04-15 12:39:31 -07:00

23 lines
603 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "Templates/SubclassOf.h"
#include "WeaponHitCountEffect.h"
#include "StatusHitCountEffect.generated.h"
class UStatusEffect;
UCLASS(Blueprintable, EditInlineNew, MinimalAPI)
class UStatusHitCountEffect : public UWeaponHitCountEffect {
GENERATED_BODY()
public:
protected:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSubclassOf<UStatusEffect> StatusEffect;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float ChancePerHit;
public:
UStatusHitCountEffect();
};