23 lines
538 B
C++
Executable file
23 lines
538 B
C++
Executable file
#pragma once
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#include "CoreMinimal.h"
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#include "GenerationItem.h"
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#include "Templates/SubclassOf.h"
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#include "SpawnTriggerItem.generated.h"
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class AActor;
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UCLASS(Abstract, Blueprintable)
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class ASpawnTriggerItem : public AGenerationItem {
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GENERATED_BODY()
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public:
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protected:
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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TSubclassOf<AActor> Trigger;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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FName Message;
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public:
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ASpawnTriggerItem();
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};
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